Interface: ICommand<S>
Type parameters
| Name | Type |
|---|---|
S | extends State = State |
Implemented by
Methods
execute
▸ execute(state, room): Promise<void>
Parameters
| Name | Type |
|---|---|
state | S |
room | Room<S, Record<string, unknown>> |
Returns
Promise<void>
undo
▸ undo(state, room): Promise<void>
Parameters
| Name | Type |
|---|---|
state | S |
room | Room<S, Record<string, unknown>> |
Returns
Promise<void>